Upgrading sizes requires Tailoring skill. Nylon is primarily only found by scrapping leather armor and some types of clothing. Many Clothing upgrades are altered, to require Nylon, along with other changes. These special parts can only be crafted in the Tech Lab, since these are skill-dependent, the player receives defense in the amount of his abilities. The Tech Lab is necessary to craft different parts that allow to increase the defense values. Armor is worn on top of the clothing base layer.Īrmor and clothing parts have been altered and new parts have been injected to the system. Relevant discussion may be found on the talk page. You can help Horizon Wiki by expanding it. Some data might be missing or requires further investigation. The content below is a stub, and either non existent or incomplete. Many DLC items no longer use the DLC naming rules, as Horizon's default rules account for mostly everything now. Every piece of vanilla/dlc armor and clothing will sort properly and have an appropriate icon ( Icon Library). Horizon's default armor/clothing naming/tagging system is fully expanded. Many other items give correspondingly logical effects. Most goggles and helmets that cover the eyes, have some fire resist now. Special and rare (pre-war) clothing has a low chance to spawn inside dressers and is worth some extra caps.Īll Vanilla FO4 clothing effects for Perks are disabled, which means it automatically balance player-crafted armor too. now read as: Bandana (Red) or Fedora, to help find/read stuff easier. Pre- and suffixes like color, dirty, etc. Certain clothing items such as bandanas provide nothing and cannot be modded. Exmaple: any helmet that uses the eye slot will also have an eyewear mod. Both armor and clothing have corresponding item mod slots that match the visual appearance. Most clothing can be used with all armor pieces (chest, legs, arms). The number of item mod slots has also been adjusted and exceeds that of vanilla FO4.Īrmor on clothing is more closely normalized, so that some clothing is not drastically overpowered over everything else. Furthermore, Armor and Clothing items have item mod slots that make sense and are based on appearance. Bags and backpacks can be easily carried over it. Most clothing can now be used with all Armor pieces (chest, legs, arms) simultaneously. Armor and Clothing is one of the many overhauls introduced in Horizon.
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